Founded in
$ 20 K
Development and publishing of mobile games in language agnostic education and entertainment genres tailored young kids in ages 2-8 years. The games are free to download but come with additional features and packs that can be purchased through the Google Play and App Stores.
Featured metrics
Avg. ROAS across apps: 4 (after 4 years)
Selling details
Type of shares
Preferred partner profile
Advisory or operational capabilities plus experience in development and execution of profitable monetisation ploys in the freemium software industry. Having a track record in branding small mobile games in the App and Play Stores is a bonus.
Business aspirations
Mobile adoption among kids has skyrocketed and continues to grow as ever younger children get access to these devices and become savvy with tablets, smartphones, etc. which creates a massive opportunity for us to capitalise on this growth.
Reason for selling
Developing mobile games is what I am good at and love to do but it's time intensive and with a finite amount of hours in a day I end up neglecting monetisation avenues and business marketing efforts that ultimately pay for the operation.
Business details
Business model
Target customer
Number of customers
80 K
Product competitors
Deviniti, Apzumi, Good Games
Operational details
Technology stack
Unity, Firebase
Marketing channels
Google, AppStore
Sales & marketing spend
Null on advertising and zero on sales
Performance tracking tools
AdSense / AdMob, PayPal, AppsFlyer
Financial details
Ownership structure
Sole proprietorship
Last month's revenue
$ 10 K
Last month's profit
$ 4 K
Financial records
Annual P&L summary reports, Online reporting software/tools
Seller ID:
Annual Revenue:
$ 110 K
Annual Profit:
$ 42 K
Based in:
Team members:
For sale:
Asking price:
$ 20 K
Contact Founder