Founded in
$ 20 K
Development and publishing of mobile games in language agnostic education and entertainment genres tailored young kids in ages 2-8 years. The games are free to download but come with additional features and packs that can be purchased through the Google Play and App Stores.
Featured metrics
Avg. ROAS across apps: 4 (after 4 years)
Selling details
Type of shares
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Reason for selling
Developing mobile games is what I am good at and love to do but it's time intensive and with a finite amount of hours in a day I end up neglecting monetisation avenues and business marketing efforts that ultimately pay for the operation.
Preferred partner profile
Advisory or operational capabilities plus experience in development and execution of profitable monetisation ploys in the freemium software industry. Having a track record in branding small mobile games in the App and Play Stores is a bonus.
Founder's business aspirations
Mobile adoption among kids has skyrocketed and continues to grow as ever younger children get access to these devices and become savvy with tablets, smartphones, etc. which creates a massive opportunity for us to capitalise on this growth.
Business details
Business model
80 K (kids)
Product competitors
Deviniti, Apzumi, Good Games
Operational details
Technology stack
Unity, Firebase
Marketing spend
No paid advertising and zero sales costs (Google, AppStore)
Performance tracking tools
AdSense / AdMob, PayPal, AppsFlyer
Financial details
Ownership structure
Sole proprietorship
Last month's revenue
$ 10 K
Last month's profit
$ 4 K
Financial records
Annual P&L summary reports, Online reporting software/tools
Seller ID:
Annual revenue:
$ 110 K
Annual profit:
$ 42 K
Based in:
Team members:
For sale:
Asking price:
$ 20 K
Contact founder